Mario Party 5 is a prime example of how fun the series can be and is only usurped by one other game.
Interesting concepts, but too many of them relied heavily on luck. Its minigames were a blast at least. Mario Party 5 is boring, plain and simple. The game did a lot to bring change to the static formula of the series, but these changes ultimately made for a slow and uneventful game.
The new capsule system was intended to spark life into already dull boards, but this in turn left them barren. The dream-themed boards will put you to sleep. A lot of fan favorite minigames come from this title, even if some of them used the palm blistering control stick rotating feature.
Come prepared with a glove! Riding off the popularity of the previous two entries, Mario Party 4 jumped from the Nintendo 64 to the GameCube, giving the series a needed visual update. The Mini and Mega system was intriguing, but some of the disadvantages, like not being able to purchase a star while mega, changed the formula in a negative way. A good assortment of fun minigames, engaging boards, and amusing modes makes this one a well rounded Mario Party experience. Although the game had a single player focus in mind, the achievements gave players an incentive to keep playing to unlock all the badges and figurines.
As the last Mario Party on the GameCube, Mario Party 7 came out strong with a creative line of new boards, innovative minigames, and a ton of new modes. MP7 is the turning point of this list - from here on out, the games are all rock solid and a ton of fun. Seriously, Mario Party 7 gives you a lot to work with.
And of course, how could we forget about comparing war wounds on the palms of our hands at school after a night of vigorously trying to complete that damn rafting mini-game! Not only did the game feature 70 brand new and fun-filled mini-games, but it also had a whopping 12 different game boards, not to mention exhilarating duel maps that really put a unique spin on the traditional board game element of the beloved series.
There seems to always be an ongoing debate among die-hard Mario Party fans as to which game is the best in the series: Mario Party 2 or Mario Party 3. Of course, such an argument could go on forever, as both are unbelievably amazing products. In the end though, we had to give the top prize to Mario Party 2 for one very fantastic reason: The Mini-Game Coaster was exactly as great as it sounds, and it probably would have topped this list on its own even without all the other board game components.
View the discussion thread. Sign up for our newsletter Newsletter. Ranking the Games It's time to party! We rank the Mario series that broke up more couples and ended more friendships than any other franchise in history. Though 9's car idea wasn't the best, it was admirable Nintendo attempted to change things up.
There isn't much to say about this installment mainly because it does little to differentiate itself from previous games. There are no big gimmicks or innovations, and thus it's on the rather plain side. It does, however, offer a whopping 88 minigames. The boards in Party 7 are decent enough, and there are plenty of minigame modes to play around with. The impressive number of minigames are diverse, featuring genuine challenges.
The "Clock Stoppers" mini-game will always be a quality test of accuracy on the player, and "Ghost in the Hall," though luck based, is a lot of fun too. Though Party 7 is probably the most generic Mario Party, if you enjoy the series, you will enjoy this one.
This is the game that started it all. The original Mario Party laid the foundation for all its sequels. From the dice roll to blue spaces awarding three coins, it all originates here. Though sequels built upon and improved the overall concept, Mario Party holds up.
Who can't help but smile when the awesome opening cutscene plays? There are quite a few highlights in the Mario Party minigame lineup. Though, the outcomes of some minigames are a bit on the harsh side, as it can be too easy to lose coins. Despite that system, Mario Party is a classic. It's a shame it still has not been released on the Virtual Console. A sequel is supposed to go bigger, and that's what Mario Party 2 does. It features more minigames and new features that would become a staple in the series.
It features two fewer boards, but it makes up for that in having a cool addition: Who doesn't smile at seeing Deputy Mario in Western Land? The boards themselves have a lot of charm. Party 2 features duel minigames and battle minigames for the first time. It also features items the players can use.
In short, it improves and expands upon its predecessor. Party 2 could be even higher on this list if not for this unfortunate fact: Party 2 features plenty of great, original mini games, but to also recycle so many from its predecessor is a bit of a crime. In , Nintendo finally gave players a true portable Mario Party experience. There was Mario Party Advance, of course, but that game failed to deliver the actual party.
Mario Party DS picks up the slack by introducing wireless play with just one game card. That's right; with just one card, up to four people can play Party Mode together.
This is great, but what about the actual quality of the game? The minigames take advantage of the DS's capabilities. The Stylus is perfectly used in minigames such as "Cucumberjacks" and "Goomba Wrangler. Mario Party 6 is perhaps best known for its day and night system. Taking a page from Mario Party 2's Horror Land board, Party 6's boards changes when the game switches to nighttime and vice versa.
This adds an extra layer of fun to an already great Mario Party. Mario Party 6 has a fantastic collection of minigames. Who could forget classics such as "Granite Getaway" and "Lift Leapers"? To enjoy the minigames outside of Party Mode, the game offers an impressive amount of minigame modes.
As for Party Mode, it isn't too different than its predecessors. The boards, however, do offer some nice diversity, from Faire Square giving players the ability to buy up to five stars in one area to chasing Donkey Kong in Clockwork Castle. Mario Party 6 is a game that never gets old with friends. Mario Party 3 was the last installment on the Nintendo On the surface, it may not appear too different than its predecessors.
Party 3 , however, stands above the previous two games in a few ways. The primary reasons are the interesting assortment of minigames and the unique Duel Mode.
Mario Party 6 is perhaps best known for its day and night system. Taking a page from Mario Party 2's Horror Land board, Party 6's boards changes when the game switches to nighttime and vice versa. This adds an extra layer of fun to an already great Mario Party. Mario Party 3 is the best one for me, but that's probably biased by the fact that it's just about the only game I had of the Mario Party series when I was young. I also got 8, but it wasn't quite as enjoyable. Mario Party 2 featured some of the best boards of the series, and its minigames are also some of the most memorable. Exit Theatre Mode The best Mario Party games know the balance between luck and skill, and Mario Party 3 best exemplifies this rule.